Final Fantasy VII Remake: Cloud - ulepszenia i umiejętności broni
Aktualizacja:
Na tej stronie poradnika do gry Final Fantasy VII Remake znajdziesz spis wszystkich ulepszeń do broni Clouda - głównego bohatera gry. Warto tutaj zaznaczyć fakt, że wraz z wyższymi poziomami, broń otrzymuje nowe umiejętności, dzięki czemu postać znacznie zyskuje na sile.

Buster Sword
Buster Sword Core (koszt ulepszeń 4 SP):
- Attack Power +5
- Magic Attack Power +5
- Max HP +100
- Punisher Mode Strong Attack Damage 5% Boost
Buster Sword Sub-Core I (koszt ulepszeń 6 SP):
- Attack Power +8
- Magic Attack Power +8
- Defense +5
- Magic Defense +5
Buster Sword Sub-Core II (koszt ulepszeń 8 SP):
- Attack Power +8
- Magic Attack Power +8
- Max HP +150
- Max MP +6
- MP Regenaration 10% Boost
- New Materia Slot
Buster Sword Sub-Core III (koszt ulepszeń 12 SP):
- Attack Power +16
- Magic Attack Power +16
- Defense +6
- Magic Defense +6
- Max HP +150
- New Materia Slot
Buster Sword Sub-Core IV:
- Attack Power +16
- Magic Attack Power +16
- Max HP +200
- Max MP +10
- Limit Break Damage 5% Boost
- New Materia Slot Connection
Buster Sword Sub-Core V:
- Attack Power +16
- Magic Attack Power +16
- Max HP +200
- Max MP +10
- New Materia Slot
- New Materia Slot
- New Materia Slot Connection
Iron Blade
Iron Blade Core (koszt ulepszeń 4 SP):
- Defense +5
- Max HP +150
- Physical Damage Reducion 10% when Guarding
- Punisher Mode Counter Damage 5% Boost
Iron Blade Sub-Core I (koszt ulepszeń 6 SP):
- Attack Power +6
- Magic Attack Power +6
- Magic Attack Power +5 with High HP
- Physical Defense +5 with High HP
Iron Blade Sub-Core II (koszt ulepszeń 8 SP):
- Attack Power +8
- Magic Attack Power +6
- Magic Attack Power +6
- Max HP +200
- Limit Break 5% Boost with Low HP
- Self-healing 50% Boost with Low HP
Iron Blade Sub-Core III (koszt ulepszeń 8 SP):
- Attack Power +12
- Magic Attack Power +8
- Magic Attack Power +8
- Defense +8
- Trade-Off (Recover MP when receiving significant damage)
- New Materia Slot
Iron Blade Sub-Core IV:
- Attack Power +14
- Magic Attack Power +10
- Magic Attack Power +10
- New Materia Slot Connection
- New Materia Slot
- New Materia Slot
Iron Blade Sub-Core V:
- Attack Power +14
- Magic Attack Power +10
- Magic Attack Power +10
- Elemental Damage 5% Boost
- Reprieve
- New Materia Slot Connection
- New Materia Slot Connection
Nail Bat
Iron Bat Core (koszt ulepszeń 4 SP):
- Max HP +200
- Max HP +200
- Luck +5
- Critical Hit Rate 10% Boost
- Critical Hit Damage 25% Boost
Iron Bat Sub-Core I (koszt ulepszeń 10 SP):
- Attack Damage 5% Boost
- Critical Hit Rate 50% Boost with Low HP
- New Materia Slot
- New Materia Slot
- New Materia Slot
Iron Bat Sub-Core II (koszt ulepszeń 12 SP):
- Max HP +200
- Debuff Resistance +5
- Physical Defense +10 with Low HP
- Magic Defense +10 with Low HP
- Crippling Damage 10% Boost
- Weapon Ability Critical Hit Rate 10% Boost
Iron Bat Sub-Core III:
- Max HP +200
- Critical Hit Damage 25% Boost
- Limit Break 5% Boost with Low HP
- Critical Hit Rate 50% Boost with Low HP
- New Materia Slot
- New Materia Slot
- New Materia Slot
Iron Bat Sub-Core IV:
- Max HP +250
- Limit Break Damage 5% Boost
- Reprieve
- New Materia Slot Connection
- New Materia Slot Connection
- New Materia Slot Connection
Hardedge
Hardedge Core:
- Attack Power +4
- Attack Power +4
- Magic Attack Power +4
- Buff Duration 10% Boost
Hardedge Sub-Core I:
- Attack Damage 5% Boost
- Aerial Attack Damage 5% Boost
- Punisher Mode Strong Attack Damage 5% Boost
- Crippling Damage (damage dealt to discrete enemy parts) 10% Boost
Hardedge Sub-Core II:
- Attack Power +8
- Attack Power +8
- Attack Power +8
- Magic Attack Power +5
- Stagger Siphon (recover HP when using an ability on a staggered foe)
Hardedge Sub-Core III:
- Attack Power +8
- Attack Power +8
- Attack Power +8
- Magic Attack Power +8
- Limit Break Damage 5% Boost
- Bloodsucker
- New Materia Slot
- New Materia Slot Connection
Hardedge Sub-Core IV:
- Attack Power +12
- Attack Power +12
- Magic Attack Power +10
- Weapon Ability Critical Hit Rate 10% Boost
- New Materia Slot
- New Materia Slot
- New Materia Slot Connection
Mythril Saber
Mythril Saber Core:
- Attack Power +6
- Magic Attack Power +6
- Magic Attack Power +6
- Magic Defense +5
- Max PM +10
Mythril Saber Sub-Core I:
- Elemental Materia Damage 10% Boost
- Debuff Resistance +5
- Trade-Off
- Magic 20% Boost with Full MP
- Attack Power +5 with High HP
Mythril Saber Sub-Core II:
- Attack Power +8
- Magic Attack Power +10
- Magic Attack Power +10
- Magic Attack Power +10
- Magic Defense +5
- MP Regeneration 50% Boost
- New Materia Slot
- New Materia Slot Connection
Mythril Saber Sub-Core III:
- Attack Power +8
- Magic Attack Power +12
- Magic Attack Power +12
- Attack Spell MP Cost Reduction 20%
- New Materia Slot
- New Materia Slot Connection
Twin Stinger
Twin Stinger Core:
- Fire Damage 5% Boost
- Ice Damage 5% Boost
- Lightning Damage 5% Boost
- Wind Damage 5% Boost
- Elemental Materia Damage 10% Boost
Twin Stinger Sub-Core I:
- Max MP +10
- Max MP +10
- Buff Duration 10% Boost
- Inflicted Debuff Duration 10% Boost
- New Materia Slot
Twin Stinger Sub-Core II:
- Attack Power +12
- Magic Attack Power +12
- Max MP +15
- Physical Damage Reduction 10% when Guarding
- Magic Damage Reduction 10% when Guarding
- MP Regeneration 10% Boost
- New Materia Slot
- New Materia Slot Connection
Twin Stinger Sub-Core III:
- Attack Power +15
- Magic Attack Power +15
- Elemental Defense 5% Boost
- Magic Defense +5 with High HP
- Healing Spells MP Cost Reduction 20%
- Reprieve
0
- Final Fantasy VII Remake - poradnik do gry
- Final Fantasy VII Remake: Poradnik do gry
- Final Fantasy VII Remake: Ekwipunek
- Final Fantasy VII Remake: Wszystkie bronie, spis
- Final Fantasy VII Remake: Umiejętności broni - zdobywanie; SP, jak wybrać
- Final Fantasy VII Remake: Umiejętności broni - resetowanie; koszt
- Final Fantasy VII Remake: Cloud - ulepszenia i umiejętności broni
- Final Fantasy VII Remake: Barret - Ulepszenia i umiejętności broni
- Final Fantasy VII Remake: Tifa - Ulepszenia i umiejętności broni
- Final Fantasy VII Remake: Aerith - Ulepszenia i umiejętności broni
- Final Fantasy VII Remake: Ekwipunek
- Final Fantasy VII Remake: Poradnik do gry
Komentarze czytelników
szumi jawor Centurion
Tysiąc lat temu zapowiedzieli, Square pobiło CD Projekt.
Zabrania się kopiowanie jakichkolwiek obrazków, tekstów lub informacji zawartych na tej stronie. Strona nie jest powiązana i/lub wspierana przez twórców ani wydawców. Wszystkie loga i obrazki są objęte prawami autorskimi należącymi do ich twórców.
Copyright © 2000 - 2025 Webedia Polska SA wszelkie prawa zastrzeżone.
