Icewind Dale: Amulets
Aktualizacja:
Symbol of Corellon Larethian This magical symbol of the elven god, Corellon Larethian was given to many of the warriors in the Hand of the Seldarine. This symbol is a reminder of the epic battle Corellon fought against Gruumsh One-Eye. Anyone wearing this will find special focus while battling orcs. STATISTICS: THAC0: +2 | |
Barrier Amulet This powerful amulet was crafted by the enchanter Celemon of Calimport in 727 DR. He crafted ten such amulets on commission before jealous rivals killed him and attempted to duplicate the procedure. His colleagues were not as talented as Celemon, and destroyed their laboratory and themselves when a mishap occurred. The formula was destroyed as well. This particular amulet was owned by the elven warrior-mage Pelan Rainwind. It was lost when he was killed by giants in the Spine of the World somewhere around 840 DR. STATISTICS: Simultaneously casts Stoneskin and Minor Globe of Invulnerability on the user. | |
Scarab of Defense This type of amulet takes the form of a sculpted beetle, and is typically only found in areas around Mulhorand. This particular scarab was crafted in Thay by Gulvak Anrak, a powerful enchanter of magical protective devices. Gulvak gave this scarab to an apprentice, Alik Banom, who was killed by Cormyrean soldiers in 1021 DR. According to sages, Alik started a fight with a Cormyrean knight who insulted Thay and the Red Wizards as a whole. Even though Alik was powerful, he was no match for the throng of Purple Dragons that came to the knight's aid. STATISTICS: Gives +2 save vs. Petrification and Polymorph | |
Bone Talisman Bone talismans are highly coveted among practitioners of necromancy. The charm is created from a piece of bone taken from the remains of a slain vampire. Usually fashioned into a necklace or ring, the fey magic contained within the talisman enables the wearer to drain the life force from any living creature he or she touches. STATISTICS: Casts the mage spell, Vampiric Touch (5 charges) Weight: 3 Not Usable by: Good Characters | |
Symbol of Sehanine Moonbow This magical symbol of the elven goddess, Sehanine Moonbow was given to those elves of the Hand of the Seldarine who explored various nearby areas. The wearer has the limited ability to cast divine magic, traps, and discern the alignment of anyone or anything in the area. STATISTICS: 5 charges of Find Traps 5 charges of Know Alignment | |
Clasp of Bron's Cloak This small talisman was the clasp of a cloak owned by the notoriously tough warrior known as Bron Balhon. On at least ten different instances during Bron's life, he was reported as dead after getting himself involved in some horrible situation. Some enemies shot him full of crossbow bolts and pushed him into the ocean with lead weights only to be killed by him a month later in a tavern four hundred miles away. On another occasion, Bron's cowardly companions abandoned him when they were attacked by dire wolves in the wilderness. Two weeks later, Bron swaggered into their camp wearing wolfskins. Whether all of the tales surrounding Bron are true or not, it is known that Bron is believed to have met his end in the Spine of the World mountains, fighting polar worms. | |
Symbol of Shevarash This magical symbol of the demipower, Solonar Thelandira was given to those who would do battle for the Hand in the dead of night. The wearer would be given infravision stronger than normal elven eyes. | |
Symbol of Solonar Thelandira This magical symbol of the elven god Solonar Thelandira was given to many of the archers in the Hand of the Seldarine. Wearing it would increase the archer's prowess to strike true on its target. STATISTICS: THAC0: +2 (Missile Weapons Only) Not Usable By: Cleric | |
Amulet of Dark Flesh A horrible cursed item crafted by the Calishite necromancer Niri Eddin, the Amulet of Dark Flesh is a token of disease and slow death. Eddin gave the item to his secret enemies as gifts and reclaimed it through his thief servants when the sickness had run its course. Niri is believed to still be "alive" somewhere in the realms, despite the fact that he was a human born in 832 DR. STATISTICS: Upon donning this amulet, the wearer is paralyzed and diseased. | |
Black Wolf Talisman This crude talisman appears to be nothing more that a flat piece of stone with a wolf's paw painted on it. Despite its simple appearance, the Black Wolf Talisman contains powerful beneficial magic. STATISTICS: Armor Class Bonus: 1 Special: +10 to Max Hit Points Resistance Bonuses +10% Cold Resistance +1 Save vs. Breath |
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- Icewind Dale - poradnik do gry
- Icewind Dale: Icewind Dale - poradnik do gry
- Icewind Dale: Znajdźki
- Icewind Dale: Amulets
- Icewind Dale: Armors
- Icewind Dale: Bard Instruments
- Icewind Dale: Belts
- Icewind Dale: Boots
- Icewind Dale: Bracers
- Icewind Dale: Cloaks
- Icewind Dale: Helmets
- Icewind Dale: Meele weapons #1
- Icewind Dale: Meele weapons #2
- Icewind Dale: Misc
- Icewind Dale: Ranged Weapons
- Icewind Dale: Rings
- Icewind Dale: Robes
- Icewind Dale: Shields
- Icewind Dale: Wands
- Icewind Dale: Znajdźki
- Icewind Dale: Icewind Dale - poradnik do gry
Komentarze czytelników
krzychu2k7 Konsul
Hehe. Po 10 latach znalazłem mały błąd. Wątpię, żeby ktoś się przejął z ekipy, ale jednak napiszę, choćby dlatego, ze pewnie niejeden zajrzał do poradnika tylko po to, żeby sprawdzić właśnie tą rzecz.
Mianowicie chodzi o Niższą Głębię Dorna (przedostatnia lokacja), konkretnie o "Palace A". Potwory nie pojawiają się w nieskończoność. Wraz ze śmiercią ostatniego...Krzykacza bodajże, przestają się pojawiać.
zanonimizowany1298344 Konsul
Ghereg: cierpi na bóle głowy, można mu pomóc odcinając ją
Można też mu pomóc.
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