Warsow - Patche do gier - v.0.61 - Download

Patch do gry Warsow (v.0.61) dodany 6 kwietnia 2011.

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Typ pliku: Patche do gier

Rozmiar pliku: 441.5 MB

Aktualizacja: 6 kwietnia 2011

Pobrań: 1.9K

Ostatnie 7 dni: 0

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wersja: v.0.61

Patch do gry Warsow. Poniżej anglojęzyczny opis aktualizacji:

Engine/game:

- Added identity and context info for mumble 1.2.

- Added precaching of playlists (up to 15 files).

- Cache resolved addresses for master servers so clicking ‘join game’ doesn’t cause UI or background music to stutter.

- Further reduced the no ammo penalty to 50 msec.

- Precache more GLSL programs at renderer initialization.

- Use rounding to the nearest integer value in CG_LFuncCursor, CG_LFuncMoveCursor and CG_LFuncSize.

- Added Inter Quake Export command for SKM models (skm2iqe).

- Renamed console variable “cg_extrapolate” to “cl_extrapolate”.

- Automatically close all potentially open menus after succesfully connecting to a server.

- Increased Rocket Launcher selfdamage to 0.75.

- OpenAL sound module automatically converts stereo sounds to mono so they can be properly spatialized.

- Updated armor skins.

Bugfixes:

- Made the fog texture nopicmip.

- Changed the default value for s_musicvolume to match default.cfg.

- Fixed crash in instagib, which was usually triggered by instajumps.

- Shootable doors and buttons worked only once.

- Fixed off-by-one error in glDrawRangeElements ‘end’ parameter.

- Fixed occasional glitches in parsing of colored text in irc module.

- Added missing degrees to radians conversion, fixing some 45 degrees ramps.

- Fixed wswtv heartbeats.

- Fixed wswtv “Invalid POVnum 0” error.

- Fixed handling of negative clientarea in snap_write.c that caused crashing on certain maps.

- Check whether the sound library has actually been loaded before calling GetSoundAPI.

- Fixed stuttering models when extrapolation was off.

- Fixed “fs_gamedir” changes causing “bad inline model number” errors for clients upon connecting to wswtv.

- Fixed off-by-one error in Cbuf_Execute, which caused the game to crash upon insertion of huge text buffer from clipboard.

- Fixed PM_FREEZE movement type not affecting wswtv spectators.

- Fixed mouse and movement lag after postmatch on wswtv servers.

- Server now detects and skips non existing maps specified in the map list.

- Made the bomb “king of bongo” announcements unpure.

- Fixed chat/teaminfo overlapping placement in huds.

- Fixed gl_ext_vertex_bufer_object- typo in gfx profiles.

- Fixed crash bug in “headhunt” gametype.

- Map fixes: fixes for wca1, wdm19 when using vertex lighting.

- Map fixes: wctf1 caulk fixes (see-through floors at flags).

- Map fixes: wdm5 teleport placements and layout fixes.

- Map fixes: GA spawned only in duel in wdm6.

  • Ostatnia aktualizacja: 6 kwietnia 2011
  • Gatunek: Gra Akcji
  • Rozmiar pliku: 441.5 MB
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