Patch do gry Revolution Under Siege (v.1.05a) dodany 13 czerwca 2012.
Typ pliku: Patche do gier
Rozmiar pliku: 104.4 MB
Aktualizacja: 13 czerwca 2012
Pobrań: 745
Ostatnie 7 dni: 0
Problem z pobieraniem? [email protected]
wersja: v.1.05a
Patch do gry Revolution Under Siege. Poniżej oryginalny, anglojęzyczny opis aktualizacji:
• AI: Grand Campaign, November 1918, May 1919, Ice March, Poland 1920
- Reinstated AI scripts for Regional Decisions and 'automatic' unit purchases
- Reinstated AI scripts for ANA, GRN, UKR 'non-player' Factions
- Reinstated AI Garrisons for many cities as they become 'owned'
• Drang Nach Osten:
- Fixed many text and event references
- Fixed RED 1st Armored Div event
- Added some AI regulating events and Regional Decisions AI
- Corrected RED Cossacks Option tooltips
• Short Campaign [May 1919]:
- Corrected unit creation errors [Foreign armies Supply units]
- Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!
- Corrected CityScapes for many locations
• Grand Campaign:
- Corrected Czech Legion demobilization events [creating Gaida Corps and several Garrisons]
- Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!
- Corrected Southern White Naval Force Pool change events [was allowing WHI to build RED ships]
• November 1918 Scenario:
- Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!
• All Scenarios:
- Corrected warnings and events for French and Greek withdrawal
- Corrected incorrect Faction calls in events [Minor Allies FIN, CAU called, not defined in scenarios]
- Removed events that could cause duplicated Polish Army (and reinforcements) in all scenarios
- Corrected Minors reinforcements events for Caucasus, Finland, Romania
- Corrected erroneous syntax for Trotsky Captured and Kolchak Executed events
• Options:
- Separated RED and POL Factory, Money and Rail options from F6 Various Options and referenced them separately into F6 Various and Poland Scenario [common, identical scripts]
- F3 Leader Recruiting Options [Red, White, Don, Northern White, Siberian White, Komuch]
- Now only spend the cost when you actually receive a leader [vs. every time you tried]
- You receive a message when "You were unable to recruit a xxxx Leader"
- All leaders in the "pool" are now available until end of December 1921
- Available Leaders reduced for Ice March, November 1918 and Short Campaign [May 1919] to avoid creating duplicates
- Corrected Alias error for the RED_Snesarev result
- Removed White leader S.G. Ulagai from Grand Campaign option to prevent duplication.
- Corrected RED Alliance/Break with Anarchists options to allow break only after WHI or her Allies attack critical regions
- Tooltips corrected to match the actual values
- Partial Mobilizations [RED, WHI, WH3, POL]
- Raise More Money [RED, WHI, WH3, POL]
- Party Members Join the Army [RED]
• DB: Models/Units/Abilities/Factions:
- added German-Bavarian, Austrian-Hungarian, Austrian-Czech as Multicommand abilities & added ability to leaders in Models
- Localized Model and Unit names, shortnames, text [now the translations in LocalStrings are used properly]
- WH4 Militia corrected to allow proper upgrade and integration into Divisions [created WH4 Militia model, changed components of the WH4 Militia Units]
- Heavy Tank movement ratio reduced
- Corrected missing parameters for leader WHI_Abramov
- Leader WHI_Shkuro given Cossack_Commander3 ability [Whites Cossack Commander]
- Restored Russo-German Commander Ability [omitted from RC3]
- Tachankas now move at same speed as Horse Artillery
- Fixed bug where a Polish Army could not be created by Polish 3* Leaders after joining Siberian Whites in Grand Campaign
• Text:
- added more Spanish lanuage corrections to LocalStrings_RUS and LocalStrings__AGE [thank you picaron]
- Fixed incorrect text Localization references
• Graphics/Interface:
- New graphics for WHI_Kanin, WH3_Sirdar, GER_Bischoff, BAL_Zemitans, BAL_Zukauskas, FRA_Anselme, GBR_Poole, GER_Rommel,
WH3_Kalmykov, WHI_Pokrovsky [thank you Nikel and Jack54]
- Corrected graphics for POL_SHaller and POL_JHaller [removed imbedded period in filenames and Models]
- Removed extraneous text from game-end Victory Screen window
- Minor text improvements in Element Detail window
- Corrected graphics for POL_SHaller, POL_JHaller, and WH5_Elvergren
- Corrected portrait for 75mm Mountain Artillery
• Game Settings:
- Added parameters to GameLogic.opt to increase cohesion losses during combat, thus reducing the 'bloodiness' of combat
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