Patch do gry Digital Combat Simulator: A-10C Warthog (v.1.1.0.6 - v.1.1.0.7) dodany 7 kwietnia 2011.
Typ pliku: Patche do gier
Rozmiar pliku: 762.9 MB
Aktualizacja: 7 kwietnia 2011
Pobrań: 1.7K
Ostatnie 7 dni: 0
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Digital Combat Simulator: A-10C Warthog
wersja: v.1.1.0.6 - v.1.1.0.7
Patch do gry Digital Combat Simulator: A-10C Warthog. Poniżej anglojęzyczny opis aktualizacji:
* Adjustments to reduce probability of stuttering
* Fixed some bugs in the campaigns and missions
* Fixed some bugs that caused tracks to play back incorrectly
* Fixed force correlate mode for AGM-65K/H/G
* Fixed missions sometimes crashing before getting to cockpit
* Some glitches with GUI images are fixed
* Assigning the same function twice to input device causing a crash is fixed
* A new fuel tanks depot of 3D models was added
* Fixed tracking of Aerial Refueling in Logbook
* TACAN crashes if beacon activated by AI AFTER radio it turned on inside the player's plane is fixed
* Fixed of a Molniya animations
* E-3A now able to mid-air refuel
* Fixed the damage model of the Su-25
* AI helicopters will now hold assigned airspeed
* Changed CCIP INVALID message logic
* Fixed a bug with smoke that caused it not to follow wind direction
* Landing and taxi issues of AI at Gelendzhik are resolved
* Gun sight was changed from fixed 41 mil sight to 4000ft cross when CCIP INVALID condition exists in CCIP mode
* Fixed GBU-38 inaccuracy when target designation is set a Markpoint
* Fixed memory management during textures loading
* Faster textures loading at start up
* Fixed occasional crash on exit
* Tuned textures loading procedure
* E-3A pilots will no longer eject
* Resolved issue with AI "traffic jams" at Sukhumi afld
* Multiplayer - Exterior airbrake sound on other client loop is fixed
* Restored key commands for quick communications without radio menu
* AI getting damaged when refueling is fixed
* AI flight members not forming up correctly with flight lead after takeoff is resolved
* Fixed the crash with Effects.dll
* Player pilot suffers hypoxia after shutting down engines on the tarmac is fixed
* AI aircraft during taxi at Vaziani is resolved
* Buildings that flicker and visibly grow up out of the ground on Low graphics settings is fixed
* Aircraft shelters will use season textures
* AI wingman Maverick usage causes crash is fixed
* Crash when grass comes into view in not certain conditions is fixed
* Problems with AI on the landing in Sukhumi, Krymsk, Anapa are fixed
* Problems of AI aircraft on the taxi ways are solved
* Mission crash caused some data from preparing mode is fixed
* The switching of high-order digits on the VHF radios is fixed
* Solved problem when a light source is present, fog disappears when viewed from above
* DX renderer errors with textures loading are fixed
* WorldManager error at mission editor loading is fixed
* Mission generator error from mission editor is solved
* MP- FMBase error with repeated connection to server is fixed
* Adjusted taxi light of aircrafts
* Fixed some bugs with the Buk and Patriot SAMs and their adjusted their behavior
* The yellow cross cursor will be hidden if inactive for more than five seconds
* Fixed G-meter in A-10C
* Weapons.dll crash after Player Aircraft is Destroyed by Patriot or S-300 is fixed
* ME. The mission browser opening is better optimized
* Role changes of AI will not cause error in mission editor
* ECM pod will work after rearming
* Crash on cockpitbase.dll while watching the track is fixed
* Crash on unpausing the MP track is fixed
* Air Defense units will distinguished from other ground vehicles in the debriefing
* Some bugs in the logbook are fixed
* Fixed some a textures Z-fighting bugs on the ground
* Fixed a time combo-box in the mission generator
* Adjusted A-10C oxygen system when the aircraft is on the ground
* MP- Fixed crash whenever a client or the server pilot uses the emergency External Store Jettison button
* UnitGroup crash with ship shooting is fixed
* Adjusted input default profiles
* The buildings shadow glitch in the TGP video is fixed
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