Patch do gry Chaos League (v.1.07) dodany 16 grudnia 2004.
Typ pliku: Patche do gier
Rozmiar pliku: 15.7 MB
Aktualizacja: 16 grudnia 2004
Pobrań: 2K
Ostatnie 7 dni: 0
Problem z pobieraniem? [email protected]
wersja: v.1.07
Poprawka systemowa do gry Chaos League. Poniżej opisano problemy jakie ów patch eliminuje (tekst oryginalny – j. angielski):
Chaos-League 1.07
- Match Replays compatibility fixed (there were problems with the 1.06 version)
- Management Fixed the team value wich was badly refreshed when buying cheerleaders, slow motions or Resuscitation creams.
- Match Correction of bug that freezed the game after a touch down.
Chaos-League 1.06
- Multi Correction of bug that, sometimes, prevented the use of exported teams
- Match Correction of bug on speed spell, which made visual FX invisible
- Match Correction of bug in a chase, which prevented a fast player catching a slower one
- Management Changes to the calculation of a team's value
- Management Changes to price of attack spells and adjustment of game's default teams.
- Match Correction to bug whereby pursuer ran parallel to target player
- Match Correction to bug in a pursuit, whereby one player stopped running
- Match Improvement on stamping AI
- Match Correction of bug in turn-based mode which appears as a result of a network lag (the games would no longer be synchronised)
Chaos-League 1.05
- Scenario Teams kept XP gained during a match when scenarii where played one after another.
- Multi Randomly chosen teams were visible since the 1.04 patch.
- Multi Correction of a bug with actions of Skeletons imported to ladder.
- Multi Team info for randomly chosen team is hidden.
- Multi Dead players no longer figure in exported teams.
- Multi It is now possible to choose the same team as opponent.
- Multi Player names in replays were not correctly displayed.
- Multi The filename of an exported team is now .cdb, but this is only valid for new teams.
- Management Team values were not recalculated when a player was eliminated.
- Management Bigger delta on player price when the same type of player is purchased.
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