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Carrier Command: Gaea Mission - aktualizacja do gry wersja - v.1.06 - Download

Uaktualnienie (patch) do gry Carrier Command: Gaea Mission z gatunku Gry Strategiczne, wersja v.1.06, data publikacji 18 lipca 2013.

typ plikuAktualizacja do gry

rozmiar pliku78,1 MB


pobrań (7 dni)5

data aktualizacji18 lipca 2013

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Carrier Command: Gaea Mission patch v.1.06 - Darmowe Pobieranie |

wersja v. 1.06

Patch o numerze 1.06 do gry Carrier Command: Gaea Mission. Poniżej anglojęzyczny opis aktualizacji:

- Improved Walrus assisting

- Fixed Enemy carrier units were sometimes missing equipped weapons.

- Fixed When the enemy finished building a Command Center on player's current island, player was unable to shut down firewalls.

- Fixed Assert when enemy starts Command Center creation on player's current island.

- Fixed Enemy carrier deployed units too far from player's carrier in a fight (and they don't take part in a fight).

- Added Turbo and forsage and manta shield visualization into 3rd person view.

- Fixed Units are destroyed directly after "yes" selection in "Abandon Units" dialog (not in tutorial mission till Outpost in GM Campaign).

- Fixed Bug when player's carrier units dock instantly.

- Fixed Current task setting in both campaigns.

- Fixed "No Generic Mission" no longer visible in island info, shiplog screen etc.

- Fixed New manta added to command bar (from carrier stock ) always has full fuel.

- Fixed After capturing island which is changing its alignment the process is stopped.

- Fixed After capturing island the autoaim no longer sticks on friendly target.

- Fixed Objective "Build Command Center" will not be marked as complete when enemy builds a Command Center on the player's current island.

- Fixed Island alignment icon will be hidden when the player leaves the island without a connection to his island.

- Fixed Waypoints displaying in firewall mission when recapturing an island.

- Fixed The strategy game will not end in an untimely manner - the player has to recapture all islands again (if the enemy takes some over after the player conquers all islands and doesn't sink the enemy carrier).

- Added new tech level step on strategy campaign starting screen (4) - all items available.

- Fixed Removed some turrets on fulcrum island (Command Center Base).

- Added "+" and "-" signs for production and mining in IslandInfo Screen in Gaea Campaign.

- Improved Walruses from garages can be fitted with a weapon in the second slot (plasma, AA Gun etc.).

- Fixed One turret on Bacchus is no longer under enemy control when the island is under the player's control.

- Fixed Removed walrus from neutral Avernus.

- Improved AI walrus pathfinding.

- Fixed Missions with Firewalls and shield boosters can sometimes reduce telemetry range of carrier

- Fixed HDR bug

  • data aktualizacji: 18 lipca 2013
  • kategoria gry: Strategiczne
  • rozmiar pliku: 78,1 MB