PanZbysiu

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09.09.2015 23:32
odpowiedz
PanZbysiu
1

Dobra mój problem polega na tym, że po wciśnięciu Play w GOG robi mi się blackscreen na mniej niż jedna sekunda i wraca do pulpitu, i programów włączonych na nim.
Próbowałem odpalić ręcznie (wiadomo: Wiedźmin3/bin/x64) ale miałem ten sam efekt co przed GOG.
W folderze x64 pojawił mi się plik "Crashinfo", kopiuje treść.

"Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled May 17 2015 ]

Crash reason: EXCEPTION_ILLEGAL_INSTRUCTION (3221225501)

Crashed Thread:

Thread ID: 5024

callstack:
NVAPI_Thunk() + 0x3e3195 - <Unknown File>(0)
NVAPI_Thunk() + 0x1777b3 - <Unknown File>(0)
NVAPI_Thunk() + 0x24a0cf - <Unknown File>(0)
NVAPI_Thunk() + 0x249bc9 - <Unknown File>(0)
NVAPI_Thunk() + 0x2ab054 - <Unknown File>(0)
NVAPI_Thunk() + 0x25085c - <Unknown File>(0)
NVAPI_Thunk() + 0x54d9e - <Unknown File>(0)
NVAPI_Thunk() + 0x54941 - <Unknown File>(0)
OpenAdapter12() + 0x6902 - <Unknown File>(0)
NVAPI_Thunk() + 0x2a819b - <Unknown File>(0)
NVENCODEAPI_Thunk() + 0x3b9 - <Unknown File>(0)
NVENCODEAPI_Thunk() + 0x50b - <Unknown File>(0)
OpenHClone() + 0x7d35 - <Unknown File>(0)
OpenHClone() + 0x7f5c - <Unknown File>(0)
OpenAdapter12() + 0x531 - <Unknown File>(0)
OpenHClone() + 0x145c - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x2b229 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x11666 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x334c3 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x33d57 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x3387b - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x331f2 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x10188 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x211e - <Unknown File>(0)
D3DKMTSetVidPnSourceOwner() + 0x62b - <Unknown File>(0)
D3D11CoreCreateLayeredDevice() + 0x17a - <Unknown File>(0)
D3D11CoreCreateDevice() + 0xc06 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x2b5 - <Unknown File>(0)
D3D11CreateDevice() + 0x5c - <Unknown File>(0)
Scaleform::System::~System() + 0x42d080 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2f36d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2e960 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2ec79 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x10b90b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xa39 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21a6d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc59 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xd4c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x267d38 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "C:\GOG Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"

Thread ID: 3788

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb17477 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1672

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4368

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3300

callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4140

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5816

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5220

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3840

callstack:
PeekMessageW() + 0x1cd - <Unknown File>(0)
MsgWaitForMultipleObjectsEx() + 0x2a - <Unknown File>(0)
Ordinal9() + 0x1d96 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4668

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4308

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2756

callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5296

callstack:
Scaleform::System::~System() + 0x3c6eb0 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3888

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4604

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3852

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1992

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3604

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2180

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x811ac - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb29c00 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5764

callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fc57 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x26fdfe - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game

================================================================

Game

================================================================

Komputer nowiutki, w 04.09 przyjechał kurierem do domu.
Jeszcze dzisiaj reinstalowałem system, wgrałem sterowniki, .netframeworka i directx.

Karta graficzna
Ndivia GeForce 840M

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