Patch do gry Panzer Campaigns 2: Normandy '44 (v.1.03a) dodany 27 marca 2013.
Typ pliku: Patche do gier
Rozmiar pliku: 4.1 MB
Aktualizacja: 27 marca 2013
Pobrań: 565
Ostatnie 7 dni: 0
Problem z pobieraniem? [email protected]
wersja: (v.1.03a)
Patch do gry Panzer Campaigns 2: Normandy '44. Celem tej aktualizacji jest jej usprawnienie oraz zniwelowanie liczy błędów wykrytych od czasu premiery gry.
UWAGA: Poniżej angielskojęzyczny opis aktualizacji.
Changes for Normandy '44 1.03
- Added new 3D Counters option in Settings Menu.
- Fix for allowing Towed Guns to Setup while in Travel Mode.
- Added Stockpiled Fire modifiers which can be used to override the default 200% value.
- Added new Virtual Supply Truck Optional Rule for affecting supply values based on distance from source.
- Added new Air Interception feature that causes air strikes to occasionally become intercepted (based on parameter data).
- Added Combined Organization Penalty when differing division-level forces combine in an Assault attack.
- Added Hot Key "Q" for highlighting HQ units.
- Added Delete button to File Selection Dialog.
- Added feature to Order of Battle Editor to fix indexing problems with OB files.
- (Pdt) Changed stockpile fire modifier from 200% to 150%.
- (Pdt) Adjusted combat losses under Non-Alternate combat rules to bring them in line with Alternate rules.
- (Scn) Added reinforcement protection distance to scenarios to prevent entry hex crowding.
Changes for Normandy '44 1.02
- Reduced Victory Points awarded for Aircraft losses by half.
- Added ability in Scenario Editor to shift units on the map (see Hex Menu).
- Added minefields to Jump Map.
- Towed-guns in Travel Mode have 1/4 defense instead of the normal Travel Mode 1/2 defense.
- Units have 1/4 fire value when firing from a hex they could not move into except via Road Movement. This applies to Tanks in Swamp and also Artillery deployed on a road in Swamp.
- Fix for movement bug that allowed a single unit to move into an over-stacked hex at Road Movement.
- Fix for bug in Night Fatigue Optional Rule in PBEM games.
- Added Quality modifier for ground recon spotting probability (same modifiers as for air recon).
- Fix for bug that allowed a unit to recover more than 100% strength.
- To improve the speed of the game, Reachable Hexes is not updated per-hex during drag-and-drop movement.
Changes for Normandy '44 1.01
- Fix for crash caused when Jump Map is used and shaded hexes are on.
- Fix for bug that affected supply traced over Engineer bridges while under AI control.
- Fix for non-functioning Cancel button in Air Target Dialog.
- Fix for AI Order next-turn bug that caused AI processing for side played manually at end of first turn.
- Added hot key H in main program and scenario editor for showing maximum range of selected units.
- Added => notation to org name in Alternate Unit List display when organization has been attached.
- Change to Improved Position icon.
- Dropped halving of Command Range at night because of the detremental effect this was having on the Low Fuel test.
- Change to Quality modifiers for poor units from D=-10% to D=-20% and from E=-20% to E=-40% (likewise for F units).
- Fix for Highlight High Fatigue bug.
- Added Quality modifier for air recon spotting probability (see Users Manual for details).
- Added Quality modifier for strength recovery (see Users Manual for details).
- Fix for bug that allowed Interdiction when Visibility is 1 hex.
- Added Help menu item and hot key F2 for viewing Users Manual.
- Added "Deploying" description in Unit List to units which change out of travel mode under Manual Defensive Fire optional rule.
- Fix for bug that caused Target Dialog to be displayed when firing at multiple units in an unspotted hex under Fire by the Map Optional Rule.
- Another fix for bug that caused program hang when game is minimized during PBEM replay.
- Fix for bug that prevented Amphibious units from crossing Rivers and Canals.
- Fix for PBEM replay bug caused by excessively high stacking.
- (OB) Fix for extra Sherman companies in 2nd and 3rd Armored Divisions.
- (Scn) Fix for spelling error in #30-Campaign-1x.scn
- (Pdt) Change in Tracked Movement Cost in Fields from 10 to 20.
- (Map) Spelling fix for "Longues".
The following changes do not affect Normandy '44, but apply to other games
in the Panzer Campaigns series.
- Introduced Indirect Fire modifier for Opportunity and Defensive Fire.
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