Patch do gry Boiling Point: Road to Hell (v.2.0 EU) dodany 10 sierpnia 2005.
Typ pliku: Patche do gier
Rozmiar pliku: 192.5 MB
Aktualizacja: 10 sierpnia 2005
Pobrań: 7.3K
Ostatnie 7 dni: 1
Problem z pobieraniem? [email protected]
wersja: v.2.0 EU
Poprawka systemowa do europejskiego wydania gry Boiling Point: Road to Hell. Poniżej w j. angielskim opisano problemy jakie rozwiązuje patch:
Improvement
-Game stability, reduces the unexpected crashes when playing, loading a savegame& [...]
-Car dynamics / helicopter dynamics Cars : better realism when a car hits the player or the -Non Playable Character, better behaviour of IA in trucks or cars.
-General improvement of IA: NPC and warrior IA, characters move when hooting, adapt their behaviour according to the situation
-Weapon balance, weapon upgrades correct, and at he Arms dealer, all weapons are available for purchase according to the design of the game
Fixes
-Car's disappearance
-Collision : grenades do not remain stuck in walls when launched, prisoners do not remain stuck in walls when delivered, tree have collisions.
-Position of dead bodies has been reworked, animation of the jaguar is more realistic
-Player and Non Playable Player positions in the environment have been checked and no character appears in mid-air or stuck in one of the scenery item. Clipping issues have been solved as well.
-Missions : fixing some bugs. Bus drive missions : the money earned after completing a mission now corresponds to the expected amount which is promised before starting the mission. Whimpy mission: the objective is now complete only when Whimpy is rescued at night as stated in the objective. Missions which have been completed are cleared from the Missions Objectives Screen.
-Hints are now appearing opportunely
-Sounds which were missing (e.g. splash water) are now implemented
-Camera control when firing from Pirania
-Rendering landscape when flying on plane
-Some situations where user car gets lost
-NPC name which sometimes appeared in the list of vehicles
-In the list of vehicles, now the last car you were using is N1
-Snake which were able to bite you when crawling
-Too big moon has been readjusted
-Corrupted frames between AVI movies
-Windows look like dark squares when it rains
-Some doors disappear under some view angles on indoor levels
-Boat which appeared to be filled with water / Boat trace disappears and flockers under some viewing angles
-Some flickering carpets on federal base, flickering posters in city, flickering triangles when lit by flashlights on small river bridge
-Shadows of dogs
-Water and landswell now animated in 6th cutscene
-White square from car lights are no more visible on GeForce cards, white square is no more visible around moon at some days
-Grenades explode before NPC die
-Flowers in Granny's hands
-Tail of the plane touches the ground
-Music sudden volume change fixed
-Some localisation issues, mistranslations, missing speeches, text overlappings have been fixed
Optimization
-Grass rendering and fixed flickering on hill tops
Additions
-Added cans to fuel different kind of vehicles
-Upgrades to repair weapons
-Support of non 4:3 video modes
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