Witam, ostatnio kupiłem komputer. Zainstalowałem system Windows 7 64 bit.
I nie chodzi mi na nim 64 bitowy BF4 na przykład. Wiedźmin też, lecz z Wiedźminem jest większy problem bo nie mogę go uruchomić w 32 bit o ile się nie mylę.
Gdy wyłączam W3 to wychodzi mi takie coś w folderu x64
witcher3.exe_crash_20150921_054217822 - W spoileru jest log. Z góry dzięki za pomoc :)
@edit a i jeszcze dodam, że wiedźmin tak włącza się, miga tylko czarny ekran na 0.1 sekundy i się wyłącza.
spoiler start
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Sep 28 2015 ]
User: Gruby
Crash reason: EXCEPTION_ILLEGAL_INSTRUCTION (3221225501)
Crashed Thread:
Thread ID: 1452
callstack:
NVAPI_Thunk() + 0x3e3195 - <Unknown File>(0)
NVAPI_Thunk() + 0x1777b3 - <Unknown File>(0)
NVAPI_Thunk() + 0x24a0cf - <Unknown File>(0)
NVAPI_Thunk() + 0x249bc9 - <Unknown File>(0)
NVAPI_Thunk() + 0x2ab054 - <Unknown File>(0)
NVAPI_Thunk() + 0x25085c - <Unknown File>(0)
NVAPI_Thunk() + 0x54d9e - <Unknown File>(0)
NVAPI_Thunk() + 0x54941 - <Unknown File>(0)
OpenAdapter12() + 0x6902 - <Unknown File>(0)
NVAPI_Thunk() + 0x2a819b - <Unknown File>(0)
NVENCODEAPI_Thunk() + 0x3b9 - <Unknown File>(0)
NVENCODEAPI_Thunk() + 0x50b - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x2b229 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x11666 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x334c3 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x33d57 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x3387b - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x331f2 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x10188 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x211e - <Unknown File>(0)
D3DKMTSetVidPnSourceOwner() + 0x62b - <Unknown File>(0)
D3D11CoreCreateLayeredDevice() + 0x17a - <Unknown File>(0)
D3D11CoreCreateDevice() + 0xc06 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x2b5 - <Unknown File>(0)
D3D11CreateDevice() + 0x5c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2c00 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a3ed - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb799ee - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb79cf9 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xbf457 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xa99 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x3878d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xe9d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x124c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x22c568 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "Z:\GalaxyClient\Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"
Thread ID: 2504
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb62967 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6804
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6780
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6280
callstack:
WSApSetPostRoutine() + 0x708 - <Unknown File>(0)
recvfrom() + 0xf3 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b10b - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b1c9 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b161 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6340
callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5128
callstack:
WSApSetPostRoutine() + 0x708 - <Unknown File>(0)
recvfrom() + 0xf3 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x326f53 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x327011 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x326fa9 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5344
callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4588
callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x35f3d3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6460
callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x35e152 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x77343 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x1d15e9 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x35f3d3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2760
callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5664
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6904
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2924
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6808
callstack:
PeekMessageW() + 0x1cd - <Unknown File>(0)
MsgWaitForMultipleObjectsEx() + 0x2a - <Unknown File>(0)
Ordinal9() + 0x1d96 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5948
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4056
callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5424
callstack:
NiGetApexSDK() + 0x12fa60 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1948
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1308
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5388
callstack:
WSApSetPostRoutine() + 0x708 - <Unknown File>(0)
recvfrom() + 0xf3 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x326f53 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x327011 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x326fa9 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4300
callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6996
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3944
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5064
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2092
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4236
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb204e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1164
callstack:
NiGetApexSDK() + 0x9767a3 - <Unknown File>(0)
NiGetApexSDK() + 0x97685c - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5200
callstack:
NiGetApexSDK() + 0x9767a3 - <Unknown File>(0)
NiGetApexSDK() + 0x97685c - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5904
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
================================================================
Game
================================================================
spoiler stop
O dodam jeszcze, że przed chwilą gra się uruchomiła. Zżerała pamięć. Lecz był tylko czarny ekran, i jak by się tak zwiesiła. Po wyłączeniu gry i ponownej próbie uruchomienia jej, stary problem powraca :/
Ona sie w ogóle dobrze zainstalowała?
Ten GOGowy launcher ma jakąś opcję weryfikacji plików?
Na forum Wieśka wspominają coś o "nvidia game ready driver" i powrocie do starszej wersji.
Ma. Puszczę weryfikację i zobaczę czy to coś da :)
Zobaczę też to Nvidia game rady driver :P
@edit Gra zweryfikowana, pobrało jakieś 32mb, ale problem nadal występuje.
\/ Okej spróbuję :)
Pokombinuj ze sterownikami do nVidii. Spróbuj starszą wersje albo powyłączać te jakieś wspomagacze.
Niestety, nadal nie działa. Aktualizacja sterowników, starsze, reinstall gry. Może to wina tego, że mam piracki system?
Miałem to samo. Pomogło zainstalowanie Service Packa 1 do Windowsa 7.