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Patch do gry DiRT 3. Poniżej anglojęzyczny opis aktualizacji:
* Resolved an issue which could prevent the user successfully saving with profiles that contained unicode characters.
* UI elements are no longer incorrectly displayed in Gymkhana
* Improvements to input system, supporting multi-device action maps. The user can now set button configurations to span multiple devices; previously a bug would cause these settings to be lost upon game restart.
* Corrected various spelling mistakes across all languages
* Reset line corrections to prevent potential ‘out of world’ or ‘driving into crowd’ issues on several tracks
* Corrected an issue which could, in rare circumstances, prevent the display from rendering in the event of 16xCSAA being selected.
* Steering wheel no longer jolts to the left in the race reward screen
* Removed an incorrect limitation which could cause VSync to lock the refresh rate to 60Hz on a 120Hz system.
* Physics output to motion simulators is now correctly faded out at the end of a race, preventing some situations within which motion would continue after crossing the finish line.
* Adjusted head camera configuration to avoid excessive vibration effects when VSync is disabled.
* Front end menu improvements for multi-display systems, correcting a small number of visibility issues.
* Improvements to GPU detection, correcting a potential issue which in some circumstances could prevent SLI scaling operating correctly with DirectX 11.
* Implemented native stereoscopic support for compatible devices.
* Inclusion of a benchmarking utility, simplifying the process of gathering performance statistics.
* Various stability fixes.
- data aktualizacji: 7 października 2011
- kategoria gry: Wyścigi
- rozmiar pliku: 503 MB