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Forum: Nie mogę uruchomić Wiedźmina 3

22.10.2015 07:45
1
Grubcio763
19
Ocalały z Pustki

Nie mogę uruchomić Wiedźmina 3

Witam, ostatnio kupiłem komputer. Zainstalowałem system Windows 7 64 bit.
I nie chodzi mi na nim 64 bitowy BF4 na przykład. Wiedźmin też, lecz z Wiedźminem jest większy problem bo nie mogę go uruchomić w 32 bit o ile się nie mylę.
Gdy wyłączam W3 to wychodzi mi takie coś w folderu x64
witcher3.exe_crash_20150921_054217822 - W spoileru jest log. Z góry dzięki za pomoc :)
@edit a i jeszcze dodam, że wiedźmin tak włącza się, miga tylko czarny ekran na 0.1 sekundy i się wyłącza.

spoiler start

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Sep 28 2015 ]

User: Gruby

Crash reason: EXCEPTION_ILLEGAL_INSTRUCTION (3221225501)

Crashed Thread:

Thread ID: 1452

callstack:
NVAPI_Thunk() + 0x3e3195 - <Unknown File>(0)
NVAPI_Thunk() + 0x1777b3 - <Unknown File>(0)
NVAPI_Thunk() + 0x24a0cf - <Unknown File>(0)
NVAPI_Thunk() + 0x249bc9 - <Unknown File>(0)
NVAPI_Thunk() + 0x2ab054 - <Unknown File>(0)
NVAPI_Thunk() + 0x25085c - <Unknown File>(0)
NVAPI_Thunk() + 0x54d9e - <Unknown File>(0)
NVAPI_Thunk() + 0x54941 - <Unknown File>(0)
OpenAdapter12() + 0x6902 - <Unknown File>(0)
NVAPI_Thunk() + 0x2a819b - <Unknown File>(0)
NVENCODEAPI_Thunk() + 0x3b9 - <Unknown File>(0)
NVENCODEAPI_Thunk() + 0x50b - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x2b229 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x11666 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x334c3 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x33d57 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x3387b - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x331f2 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x10188 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x211e - <Unknown File>(0)
D3DKMTSetVidPnSourceOwner() + 0x62b - <Unknown File>(0)
D3D11CoreCreateLayeredDevice() + 0x17a - <Unknown File>(0)
D3D11CoreCreateDevice() + 0xc06 - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x2b5 - <Unknown File>(0)
D3D11CreateDevice() + 0x5c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2c00 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb7a3ed - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb799ee - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb79cf9 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xbf457 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xa99 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x3878d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xe9d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x124c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x22c568 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "Z:\GalaxyClient\Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"

Thread ID: 2504

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb62967 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6804

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6780

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6280

callstack:
WSApSetPostRoutine() + 0x708 - <Unknown File>(0)
recvfrom() + 0xf3 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b10b - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b1c9 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b161 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6340

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5128

callstack:
WSApSetPostRoutine() + 0x708 - <Unknown File>(0)
recvfrom() + 0xf3 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x326f53 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x327011 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x326fa9 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5344

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4588

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x35f3d3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6460

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x35e152 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x77343 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x1d15e9 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x35f3d3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2760

callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5664

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6904

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2924

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6808

callstack:
PeekMessageW() + 0x1cd - <Unknown File>(0)
MsgWaitForMultipleObjectsEx() + 0x2a - <Unknown File>(0)
Ordinal9() + 0x1d96 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5948

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4056

callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5424

callstack:
NiGetApexSDK() + 0x12fa60 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1948

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1308

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5388

callstack:
WSApSetPostRoutine() + 0x708 - <Unknown File>(0)
recvfrom() + 0xf3 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x326f53 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x327011 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x326fa9 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4300

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6996

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3944

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5064

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2092

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4236

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb204e - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1164

callstack:
NiGetApexSDK() + 0x9767a3 - <Unknown File>(0)
NiGetApexSDK() + 0x97685c - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5200

callstack:
NiGetApexSDK() + 0x9767a3 - <Unknown File>(0)
NiGetApexSDK() + 0x97685c - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5904

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb77e70 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x234277 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23441e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game

================================================================

Game

================================================================

spoiler stop

22.10.2015 08:22
2
odpowiedz
Grubcio763
19
Ocalały z Pustki

O dodam jeszcze, że przed chwilą gra się uruchomiła. Zżerała pamięć. Lecz był tylko czarny ekran, i jak by się tak zwiesiła. Po wyłączeniu gry i ponownej próbie uruchomienia jej, stary problem powraca :/

22.10.2015 08:29
Raistand
3
odpowiedz
Raistand
172
Legend

Ona sie w ogóle dobrze zainstalowała?
Ten GOGowy launcher ma jakąś opcję weryfikacji plików?

Na forum Wieśka wspominają coś o "nvidia game ready driver" i powrocie do starszej wersji.

22.10.2015 08:38
4
odpowiedz
Grubcio763
19
Ocalały z Pustki

Ma. Puszczę weryfikację i zobaczę czy to coś da :)

Zobaczę też to Nvidia game rady driver :P

@edit Gra zweryfikowana, pobrało jakieś 32mb, ale problem nadal występuje.
\/ Okej spróbuję :)

22.10.2015 08:40
Raistand
5
odpowiedz
Raistand
172
Legend

Pokombinuj ze sterownikami do nVidii. Spróbuj starszą wersje albo powyłączać te jakieś wspomagacze.

22.10.2015 17:20
6
odpowiedz
Grubcio763
19
Ocalały z Pustki

Niestety, nadal nie działa. Aktualizacja sterowników, starsze, reinstall gry. Może to wina tego, że mam piracki system?

22.10.2015 18:04
7
odpowiedz
zanonimizowany631395
120
Legend

Miałem to samo. Pomogło zainstalowanie Service Packa 1 do Windowsa 7.

23.10.2015 10:30
8
odpowiedz
Grubcio763
19
Ocalały z Pustki

Niestety, SP1 nie pomogło. Jakieś jeszcze rady? Pomocy.

Forum: Nie mogę uruchomić Wiedźmina 3