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Quake 4 - aktualizacja do gry wersja - v.1.3 - v.1.4.2 - Download

Uaktualnienie (patch) do gry Quake 4 z gatunku Gry Akcji, wersja v.1.3 - v.1.4.2, data publikacji 19 czerwca 2007.

typ plikuAktualizacja do gry

rozmiar pliku66,2 MB

pobrań4386

pobrań (7 dni)0

data aktualizacji19 czerwca 2007

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Niedziałające pliki prosimy zgłaszać na uwagi(at)gry-online.pl

wersja: v.1.3 - v.1.4.2

Poprawka systemowa do gry Quake 4. Poniżej opisano jej zawartość (w j. angielskim):

* player lean, player models lean in the direction of movement

use g_playerLean to scale or disable the effect (client side)

* fix wallhugging on ramps

fix also makes ramps slightly faster

* horizontal speed fully maintained when crouch sliding and hitting a ramp

previous version had a little dip

1.4.1 had a bug that caused a sharp speed drop (this is also fixed)

* RG ammo box 10->7

change was initiallly advertised in 1.4.1 but didn't make it in

* si_fps limited to 90fps for q4mp/, now declared in gamecode so mods can change their max

* predict weapon changes for the local client. more responsive on high ping

(can be turned off with net_clientPredictWeaponSwitch 0)

* revert the projectile code to 1.4.0, not trying to predict projectiles anymore

the prediction code of 1.4.1 can be enabled with g_predictProjectiles 1 (client side)

(was causing too many bad artifacts)

* reworked the hit sounds / hit feedback propagation. fixed skipping problems

* change network demo extension to include the protocol number

for Quake 4 1.4.2, the extension is .ndmo85

* fix network demos not setting the si_fps value properly

* fix client prediction being irregular when connected to a TV repeater

* added r_skipSky for a cheap black sky

* fix a crash in single player (sound related)

* fix several SMP-related crashes

* fix a crash in autodownload server

* hud_showSpeed cvar (shows current horizontal speed)

* hud_showInput cvar (shows the input state to learn how to make particular moves)

* s_useOcclusion no longer cheat protected (can be changed by network clients now)

* no gauntlet spinup time, damage is immediate now

* bse_rateLimit defaults to 3, showing all shotgun pellet impacts

* added g_nailTrail, g_grenadeTrail, g_rocketTrail, g_railTrail, g_napalmTrail to disable weapon trails

* updated reference netdemo included for performance tests: id_perftest.ndmo85

  • data aktualizacji: 19 czerwca 2007
  • kategoria gry: Akcji
  • rozmiar pliku: 66,2 MB
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