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Icewind Dale - poradnik do gry

Icewind Dale - poradnik do gry

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Items: Misc | Icewind Dale poradnik Icewind Dale

Ostatnia aktualizacja: 3 września 2019

Moth Ridden Thistledown
This used to be a very fine quality, grayish material before the moths began to eat through it. Thistledown is a high prized material from which cloaks of elvenkind are fashioned. It is very light and does not snag easily on branches. Due to its high quality, the elves had very little

A Cage of Squirrels
With this cage are two cramped squirrels.

The Voice's Bones
These are the mortal remains of the Tormish paladin who became the Voice of Durdel Anatha.

Barrel of Pure Water
This barrel contains some of the purest water in the land. Melted from ice, it contains no impurities that would be found in normal sources of water.

Bottle of Wine
This is a local brand of wine made and used by the local residents of Easthaven. The actual ingredients are a mystery, but the liquid contained in the bottle has a slightly fishy smell to

Terikan's Key
This key is made of a translucent metal and feels extremely cold to the touch. There is an odd curving towards the end of it that appears to be shaped like a fingerbone.

Yeti Pelt
These thick pelts are valued for their incredible durability and warmth. Locals from the Ten Towns pay good money for the pelts, as few would be so bold as to hunt the yeti in their homeland. Some of the Reghedmen barbarians hunt yeti as a rite of passage into manhood.

Terikan's Phylactery
This phylactery stores the life force of Terikan, the evil lich that has disturbed the dwarven cemetery in Upper Dorn's Deep. Most liches create phylacteries to store their life forces, protecting themselves from annihilation should harm come to their physical form. Merely possessing this item brings an overwhelming sense of dread to the holder.

Maiden Ilmadia's Badge
This black steel plate bears a green engraving of Maiden Ilmadia's sigil, the unicorn head.

Barrel of Holy Water
This barrel contains water which has been blessed by the priests of the Seldarine's Hand.

Rotted Honey Leather
This used to be a highly prized piece of honey leather. Honey leather is a really light canvas used by the elves to protect against rain and dampness. Although it tears very easily, elves use it to make tents and to protect their camping gear.

Scribbled Note
If you are reading this note, then obviously you are a thief come to rob me of my hard won riches. Sorry to disappoint you. Did you really think I would keep my valuables in such an obvious and unguarded place? Consider this note a warning. I do not care much for those who would poke their nose where it doesn't belong, and anyone caught practicing thievery in the town of Easthaven shall answer to me.

Shattered Blade of Aihonen
This shattered blade lay in the breast of Icasaracht, the last of the white dragon matriarchs that ruled the Spine of the World. It was wielded by Aihonen, a distant ancestor of Jhonen the fisherman in Easthaven - the sword has lain at the bottom of the lake for almost a century, waiting to be returned to one of its wielder's bloodline. STATISTICS:
Weight: 3

Joril's Badge
This black steel plate bears a gold engraving of Joril's sigil, the double bladed axe.

Albion's Key
This large steel key used to belong to Albion.

Conlan's Key
This iron key used to belong to Conlan, a blacksmith from Kuldahar.

Dugmaren's Key
This is a plain silver key with a compass embossed on the hilt
Gate Key
This is a large iron key. It appears worn with age and shows signs of rust.

Mausoleum Key
This key is carved from yellow ivory. The handle is shaped into a human skull with two small red gems for the eyes.

Plain Key
This is a key. It is quite unremarkable

Sanctum Key
This is an ornate silver key with a red gemstone in the handle. Closer inspection reveals a small skull has been carved into the gem.

Holy Symbol of Myrkul
This holy symbol depicts a white human skull face-on against a black field. The skull appears to be carved ivory and it is set into a black onyx field.

Supply List
This plain piece of parchment contains a list of equipment ranging from lengths of rope, to rations and torches. A short note has been scribbled on the back of the list: Pomab, Seeing as you have seen fit to "volunteer" to outfit our expedition to Kuldahar, I have written down a list of items we will be needing. I trust the equipment you will provide will be of quality, unlike the shoddy junk you foisted off on my last expedition. - Hrothgar

Priest's Key
This is an ornate golden key with a black onyx gemstone in the handle. Closer inspection reveals a small skull has been carved into the gem.

Malavon's Badge
This black steel plate bears a red engraving of Malavon's sigil, the unsleeping eye.

Marketh's Badge
This black steel plate bears a gold engraving of Marketh's sigil, the miner's pick.

Mirek's Family Heirloom
A necklace is a piece of ornamental metal jewelry usually made of silver, gold, platinum, or other precious metal, and adorned with gems. A necklace is always worn on the neck and can be of any

Note to Kerish
Note to Kerish Kerish Kreg Frostbeard is dead, no thanks to you, and I now hold his badge of office. I, Joril Frostbeard, am now numbered among the six chosen of the master! Once my plans have come to bear fruit I will have access to the master himself. You would do well to remember that from this day forward, worm. Also know that your lack of aid has not gone unnoticed. Only your silence in not reporting this to the master has kept you alive. When the time is right *I* will tell the master that I have taken my father's throne. Until then you will remain silent or you will die. Those walls you hide behind will not save you from my wrath. Betray me and I will crumble them about you and crush the life from you!

Note to Krilag
Chief Krilag As you know by now, your master and creator is gone. Malavon, Saablic's associate, will now be handling all magical affairs in the dome north of the Artisan's District. You are the strongest of your kind, and thus it is to you that I extend Saablic's badge of lieutenancy. Use it as a symbol of the authority that I have loaned to you. If ever you and the others need to have audience with me, you must bring your badge with you. Think of it as a key -- one of six keys to a lock. Do not lose it. I am placing you and the other orogs in charge of defending the upper reaches of Dorn's Deep. It is your new home. Do with it what you wish, but always submit to my will and to the will of Ilmater. Your nearest peer is Kreg Frostbeard in Wyrm's Tooth. If you are in need of assistance, call upon him and his kin for aid. Defend the stronghold with your lives, for if you survive in failure, your suffering will be monumental. If you have trouble understanding any portion of this letter, have Adinirahc or one of the other drow mercenaries explain it to you.

Brother Perdiem's Badge
This black steel plate bears a silver engraving of Brother Perdiem's sigil, the dove.
Piece # 1, #2, #3, #4
Piece of broken machinery This seems to be a broken piece of some elaborate machine. STATISTICS: Weight: 25

Portrait of Marketh
This is a rolled up portrait of Marketh done in charcoal. His pose is that of an elegant

Sack of Potatoes
This sack of potatoes was taken from the palace in Dorn's Deep. The potatoes have a few eyes sprouting from them, but otherwise look edible.

Badge of the Brave
This simple steel amulet was consecrated by priests of Tempus for use by a warrior named Teln Graham. Teln was a powerful warrior, but he was easily unnerved in large battles. This badge, which he wore over his heart, allowed him to overcome his sudden panic attacks during important conflicts. It left Teln's possession when the Tempurans decided that he was an unredeemable coward. Teln is believed to have retired from adventuring to become a farmer.
STATISTICS: Allows user to cast Emotion Control: Courage once per day

Krilag's Badge
This black steel plate bears a red engraving of Krilag's sigil, an open palm with a sphere levitating directly above.

Blur Deck
The secret procedure for manufacturing these cards was only recently recovered by the sorceress Haelia. Blur Decks are thin ivory cards that are typically kept in a strong metal case. When the owner of the cards wishes to use them, he or she simply needs to shuffle the cards and throw one up in the air. The value of the card (unknown to the user) determines the duration of the effect. These cards used to be employed by the warrior minions of Porg the Stout. Porg's reliance on the cards proved to be his downfall when a group of adventurers, using his cards, killed him in his tower in 833 DR. STATISTICS:

Elisia's Token of Faith
These clear, teardrop shaped gems streamed from Elisia's hands like water when you asked for a physical token of her good intentions. The gems seem to ripple in the light, and their color

Watchtower Key
This huge iron key used to belong to Fengla, a deep gnome slave girl.

Erevain's Journal
An excerpt... "Tomorrow I will attempt to climb through the mountains near Kuldahar Pass. In a way, I feel like I should help Hrothgar and the others in their investigation. After all, they have very little protection should monsters be in the area. Bah! Perhaps my brothers are right. We elves were not meant to interfere in the world of men. These lands may once have belonged to our people, but that was long ago. It is the territory of the wild Reghed barbarians and the Ten Towns now. Why resist the tide against us? Those who do often turn to the darkness of war and conquest to reclaim the lands that we once ruled. It is an endeavor doomed to failure. Oh, there I go again.

A Cage of Exotic Birds
Inside this cage are several exotic birds that look like they could use a new home.

Knucklehead Trout
A knucklehead trout. Found only in the lakes of Icewind Dale, the bones of these enormous fish yield precious scrimshaw that is used to make elegant carvings and sculptures.

Forge Key
This bronze key is extremely worn with age and heat, and actually feels very warm to the touch. A deep inscription at the base of the key reads "Tooth".

White Bishop
This chess piece is a white bishop, crafted from soapstone. It is one of the many lost pieces from the fabled Chess Sets of Niri Alud. Niri Alud was a conjurer from Tethyr who loved playing chess. He frequently traveled with chess sets on his numerous voyages. He wanted the ability to summon allies at a moment's notice without giving away his intention. For that reason, he created a wide variety of chess sets of different colors that would summon constructed, golem-like automatons to aid him in battle. Almost all of Niri Alud's chess sets were lost when he was attacked by desert raiders in Calimshan. The raiders, ignorant of the ways of magic, let most of the chess sets sink into the desert sands. The chess sets that were taken were soon separated, pieces traveling through trade and theft over hundreds of miles. Treasure hunters search for the pieces still.
STATISTICS: Summons a priest-like ally to heal the party. Summoner has no control of the Bishop. The Bishop will automatically heal injured party members until they are at full health or when the Bishop no

Fire Seed
Created through the Fire Seeds spell, these innocuous seeds are imbued with explosive fiery magic.
STATISTICS: When thrown, all creatures within 5 feet of the point of impact take 2-16 points of damage, with a

Seeds
These seeds come from some of the rarest of tropical plants that seem to be able to grow in very unfavorable climates and conditions

The Heartstone Gem
A large, amber colored gem the size of a child's head. The Heartstone Gem is allegedly a Silvanite artifact that used to rest in the town of Kuldahar. It reputedly has great powers of divination, but you have no idea how to use it.

Dver's Note
This trap has left me for dead, but it's just as well. I have felt the evil within me since the moment I stepped foot in this crypt. My actions no longer my own, my thoughts confused, my will gone. Perhaps another will discover the disturbance before it manages to overcome them. I found another route through a gaping hole in one the prison cells in the orog infested area above this chamber, but that led to yet more of their foul kind and a large, grotesque beast that I could have sworn was speaking with me. Perhaps the evil was within my mind even then.

Spell Diver
The sellsword Naradon of Thesk was known for his ability to quickly and efficiently defeat enemy mages even when outnumbered. He earned this reputation with the help of three items: Potions of Speed, Boots of Speed, and his trusted short sword, Spell Diver. Unlike many other magical weapons, Spell Diver does not have a dark, murderous history. Naradon retired from adventuring when he was thirty-two. His fondness for Potions of Speed caught up with him when he died of old age four years later. His only heir had no desires to be an adventurer. He sold the weapon to a known cat burglar a few years after his father's death. The sword can be recognized by the kingfisher stamped into the ricasso.
STATISTICS:
Damage: 1D6+2
THAC0: +2
Damage type: Piercing
Special: 50% of all hits nullify the target's ability cast spells for 2 rounds Resistance Bonuses: +1 to Save vs. Spells +5% Magic Resistance
Weight: 1
Speed Factor: 1
Proficiency Type: Small Sword
Type: 1-handed
Not Usable By: Druid Cleric

Caravan Contract
Caravan Contract This wrinkled piece of parchment appears to be a written contract of sorts: Balin, Deliver these five crates of supplies to the emporium in Easthaven. Make sure to get a fair price from that unscrupulous Calishite weasel, Pomab. Use the profit to aquire three barrels of uncarved scrimshaw from Gaspar's warehouse there in Easthaven. Return to Caer-Dinival with the three barrels and you shall have your agreed upon payment. Keep your eyes to the tundra. There have been reports of orcs in the hills outside of Easthaven. It might be wise to use your advance payment to hire on some extra caravan guards. Safe journey,

Rhino Beetle Shell
This is a portion of the carapace of a dead rhino beetle. Their natural body armor is known for its incredible resilience.

Jester's Bag of Holding
A bag of holding is an ordinary bag that has been enchanted so that the interior of the bag opens on a nondimensional space. This nondimensional space is considerably larger than interior of the bag and allows the user to store and retrieve objects without becoming encumbered. Bags such as these are rare and are especially useful for adventurers for obvious reasons. Unfortunately, the magic on this bag is failing and any attempt to put an item into the bag fails. However, violently shaking the bag seems to cause various items to fall out of it.
STATISTICS: When used a random object will appear in inventory. Bag may only be used once per day. Must have an empty inventory slot to be used.

Umber Hulk Hide
This umber hulk hide consists of chitin plates and tough skin of a dark brown hue. Even off of the umber hulk's body, it looks thick and impenetrable.

Holy Chaos!
Deck "Holy Chaos!" is a little-known card game played between priests of chaotic gods. Priests of Tymora and Umberlee are particularly fond of it. The game features four suits: Smiling Ladies, Black Bessies, Storm Queens, and Joy Bringers. The "rules" of the game are incredibly complex and are revised every year in an edict by the church of Beshaba. Winners of annual tournaments receive magical versions of the deck, such as this one. The decks are despised by the churches of Tyr and Helm. STATISTICS: Casts a random beneficial spell, centered on the user. Not Usable By:

Black Knight
This chess piece is a black knight, crafted from ebony. It is one of the many lost pieces from the fabled Chess Sets of Niri Alud. Niri Alud was a conjurer from Tethyr who loved playing chess. He frequently traveled with chess sets on his numerous voyages. He wanted the ability to summon allies at a moment's notice without giving away his intention. For that reason, he created a wide variety of chess sets of different colors that would summon constructed, golem-like automatons to aid him in battle. Almost all of Niri Alud's chess sets were lost when he was attacked by desert raiders in Calimshan. The raiders, ignorant of the ways of magic, let most of the chess sets sink into the desert sands. The chess sets that were taken were soon separated, pieces traveling through trade and theft over hundreds of miles. Treasure hunters search for the pieces still.
STATISTICS: Summons a warrior-like ally to attack enemies. Summoner has no control over the Black Knight.